How answers are judged

A plain explanation of how the adventures decide whether a typed answer is right, what that means for the results you see, and where your judgement is needed.

The short version

What the checker does with an answer

  1. Tidies the answer: ignores capital letters and punctuation, accepts common word endings (for example “climb” and “climbed”) and allows a slip of one letter in longer words, or two in words of seven letters or more (for example “frightend” for “frightened”), as long as the first letter is right. Short words of four letters or fewer must be spelt exactly, so that one wrong letter cannot turn one word into another. When the Spelling support comfort setting is on, words spelt the way they sound are accepted too.
  2. Looks for the accepted ideas: each question has one or more groups of accepted words and phrases. The answer needs something from each group. You can see every group in the marking guides.
  3. Turns down copying the question: an answer that only repeats the words of the question is not accepted.
  4. Asks for more when an answer is half there: if only some of the groups are found, the child is asked to add more. On Medium and Hard thinking questions (inference, summarising and, on Hard, author’s choice, structure and comparing), a one-idea answer also needs a reason or another detail from the story, and a bare list of words gets a prompt to put it into a sentence. Some questions spot a common half-answer and ask the child to add to it.
  5. On Hard, checks for evidence: see below.

The Hard evidence rule

Most Hard questions ask the child to back up their answer from the story. The checker counts a “detail” as a sentence of that chapter’s text that the answer uses a word from: a word of three letters or more that is not a very common word such as “the” or “and”. A character’s name, or a word that appears all over the passage, does not point at one place on its own.

This rule checks that story words are present. It cannot tell whether the detail really supports the answer, so a child can sometimes pass by adding story words that do not help. That is another place to use your judgement.

What it cannot do

Using the results well